Location-based entertainment provider VRstudios has added a selection of SpringboardVR titles for play on its attractions in commercial locations.
➨ Popular titles such as Superhot VR: Arcade Edition will be available on VRstudios’s Atom
➨ SpringboardVR’s marketplace offers VR games and experiences from more than 270 content creators
➨ VRstudios’s retail customers that stand to benefit from the partnership include Cineplex’s Cinemas, Rec Room and Playdium destinations
Popular titles such as Superhot VR: Arcade Edition, Shooty Fruity Arcade, Yuki, Loco Dojo, Tower Tag and more will be available on VRstudios’s Atom, a modular 10×10 square foot wireless virtual reality (VR) attraction designed for high earning potential in a small footprint.
Los Angeles-based SpringboardVR’s marketplace offers VR games and experiences from more than 270 content creators and distributes to hundreds of operators—primarily VR arcade businesses—in 45 countries.
VRstudios’s retail customers that stand to benefit from the partnership include Cineplex’s Cinemas, Rec Room and Playdium destinations, and as well as the recently announced Junxion.
Kevin Vitale, chief executive officer and chairman of Seattle-based VRstudios, said of the partnership: “VRstudios’s expertise is in designing enterprise strength commercial VR systems with masterful content, all powered by our Attraction Management Platform (AMP).”
“We are excited to augment our own portfolio of attraction content made expressly for location-based entertainment with proven titles from the SpringboardVR Marketplace so that our customers and their guests will have access to even more of the most popular games in VR, all seamlessly managed through AMP.”
Brad Scoggin, chief executive officer and co-founder of SpringboardVR, added: “SpringboardVR’s mission is to make the best VR content available to everyone, everywhere and we are happy to expand our content distribution channel and now deliver games to VRStudios’s Atom VR attractions. Our content is already curated for high play value in locations, we think the titles we are bringing to the Atom are going to drive a lot of interest and fun.”
Vitale recently spoke to VRWorldTech Magazine about VRstudios and the rise of location-based VR entertainment.
Image credit: VRstudios