The response to Interhaptics is a sign that developers understand the importance of creating sound immersive experiences
➨ The Interhaptics suite of tools allows developers to build and create 3D interactions and haptic feedback for 3D applications in XR
➨ The beta version of the suite was released in February
➨ To find out more about Interhaptics, sign up to receive the third issue of VRWorldTech Magazine for free when it’s published on 24 April
France-based startup Interhaptics, a tech company specialising in 3D interactions and haptic feedback development tools for XR, has received a “remarkable” response to the beta version of its suite since its launch in February.
Interhaptics offers a complete development and rendering system for generic hand tracking and haptics for XR. It includes a large number of interaction libraries specifically designed for hand interaction and haptics, which can be called via API or script.
The Interhaptics suite of tools allows developers to build and create 3D interactions and haptic feedback for 3D applications in XR. They are compatible with any VR hardware, controllers and haptic devices.
Eric Vezzoli, chief executive officer, said in an interview with VRWorldTech Magazine: “Our mission is to give consistent, realistic and immersive tools for XR creators to increase the value of the final product and reduce development time.”
On its potential in enterprise, he said: “The use of Interhaptics is not limited by the type of industry or project, however, we see a significant demand for a suite such as Interhaptics in industrial applications.”
“Interhaptics plays a great role in simplifying the creation of professional procedural training, marketing content, assembly simulations, collaborative tools and serious gaming, to name a few.”
After releasing the beta version of suite in February, the company has had a significant response, which Vezzoli believes that it is a sign that developers understand the importance of creating sound immersive experiences.
“It has been only two months since Interhaptics released its beta version to the public, and the amount of enthusiasm we received from the XR community is remarkable.”Eric Vezzoli, Interhaptics
He said: “It has been only two months since Interhaptics released its beta version to the public, and the amount of enthusiasm we received from the XR community is remarkable. The VR community is aware of the importance of having a flawless immersive experience, and the difficulty of ensuring a user-friendly tool with a high content quality solution.”
Vezzoli added: “We are a small company, yet we are composed of very talented people. Our team is a combination of haptics experts and 3D interaction professional developers. We have also collaborated with different universities specialising in haptics and interaction technologies for XR applications.”
“It is thanks to our team and these collaborations that we can today deliver Interhaptics and share it with the rest of the world.”