This is an immersive world. Here are some of its latest stories.
Featuring in The Reality Wire: Altoura, Ericsson, Carnegie Mellon University, Imeve, Oxford VR, PTC, SimX, The Boundary, University of Barcelona, Virti and Virtual Umbrella
Altoura / Healthcare
Altoura will give free licences for its immersive VR/AR training and collaboration software for use in finding a Covid-19 vaccine and making healthcare supplies.
Carnegie Mellon University / Research
Today’s VR systems can create immersive visual experiences, but seldom do they enable users to feel anything—particularly walls, appliances and furniture. A new device developed at Carnegie Mellon University, however, uses multiple strings attached to the hand and fingers to simulate the feel of obstacles and heavy objects.
Ericsson / Hardware and software
How 5G and edge computing can enhance virtual reality: For some time now, 5G has been associated with the promise of new digital applications and services that come with a hyper-connected life. Ericsson has seen that this new technology, which provides ‘perfect’ connectivity, creates new value for both us as individuals and to industries and enterprises.
Imeve / Manufacturing
US-based Imeve, a company rooted in the former engineering team of Nokia, invented a solution that lives up to the expectations of the professional team of Gain & Co, an independent group of advisers on robotics and automation looking for a virtual means to visit factories closed during the Covid-19 pandemic.
Oxford VR / Healthcare
Oxford VR, the pioneer in evidence-based automated VR therapy and spin-out from Oxford University, has announced the availability of a new whitepaper, Game On. It examines how VR therapy is making mental health treatment more engaging and more effective.
PTC / Research
PTC and Boston Consulting Group have published the results of a new survey of more than 200 executives from companies using IoT and/or AR solutions. The report, entitled Unleashing the Power of Data with IoT and Augmented Reality, found that 50% of survey respondents have already demonstrated the value of using IoT and AR, while more than 80% of the companies surveyed believe the technology will become the standard in their industry within five years.
SimX / Healthcare
SimX has announced immediate availability of two free multiplayer VR training cases focused on the evaluation and management of Covid-19. Developed by doctors working in hot zones in Washington and California, these cases allow doctors, nurses, and others to practice PPE, triage, evaluation, and inpatient treatment of Covid-19 patients.
The Boundary / Real estate
New York City and London-based visualisation company The Boundary has launched a VR platform that allows the user to explore a space in photorealistic CGI VR.
University of Barcelona / Research
An international group of researchers has published a new paper in the journal Frontiers in Virtual Reality that reflects on the potential ethical problems of the mass use of VR and AR.
Virti / Healthcare
VR/AR corporate training company Virti has been awarded funding as part of NHSX’s TechForce19 challenge to gain further evidence and scale its Covid-19 health and social care simulations for the health and social care workforce.
Virtual Umbrella / Best from the web
Virtual Umbrella’s Bertie Mills featured as a guest on Theo Priestley’s podcast. They discuss the current state of the immersive tech industry, and whether it can rise to the challenge under the pandemic.