Oculus Quest and other standalone headsets are becoming more compelling for hard and soft skills training in VR
➨ Vobling is launching VR Fire Trainer on Oculus Quest
➨ Immerse has also rolled out its enterprise platform on Oculus Quest
➨ VirtualSpeech has developed a new tribrid learning model in response to Covid-19
The Oculus Quest headset is becoming more compelling for hard and soft skills training in VR with the arrival of solutions from Bublar Group, Immerse and VirtualSpeech.
Vobling, the enterprise-focused subsidiary of Nordic XR company Bublar, is launching VR Fire Trainer on Oculus Quest.
VR Fire Trainer is a mobile, easy-to-use off-the-shelf programme, targeting businesses in need of readily accessible VR fire emergency training. Vobling developed the progenitor for the first-of-its-kind simulator for Oculus Quest in partnership with Vy Group, one of the largest transport groups in the Nordic region, last year.
Bublar has struck a two-year licensing deal with Dafo to act as reseller of the new standalone version of Vobling’s VR Fire Trainer.
Dafo, the biggest Nordic supplier of fire suppression systems and fire safety equipment, will serve as the exclusive reseller in Sweden and the partnership will also include further product and business development of scalable immersive training solutions.
The VR Fire Trainer complements Dafo’s teacher-led and web-based training, according to chief executive officer Thomas Sparring.
He explained: “Realistic environments and scenarios are shaped based on customers’ activities, and users’ experiences are often enhanced compared to practical extinguishing exercises. The feeling of different extinguishing agents is also a significant feature. VR is a great tool for when it’s challenging to gather larger groups or set aside time for teacher-led training.”
Anders Ribbing, chief executive officer of Vobling and head of Bublar Enterprise, said: “I’m very happy and excited about this partnership with Dafo. We are pursuing a reseller strategy for our virtual training products, and I can’t think of a better partner for our VR Fire Trainer.”
VR Fire Trainer will be available through resellers worldwide or by contacting Vobling directly. Additional partnerships are currently being developed, and environments and features will be added continuously through updates to the software.
Customers are also being offered opportunities of further customisation where scenarios relating to their respective industry can be included in the system.
Ribbing added: “Dafo’s solid experience is a real asset for us in the continuous development of the product and its capabilities. Us joining forces and combining our knowledge is extremely valuable and a necessity in order to make sure that our product remains superior.”
UK-based VR training developer Immerse has also rolled out its enterprise platform on Oculus Quest, a move that founder and chief operating officer Justin Parry said will “allow more businesses to provide VR training to their employees”.
Immerse is particularly keen to highlight the fact that the integration of its platform with Oculus Quest and other standalone headsets will enable businesses to easily track and capture employee training data.
Immerse’s open VR platform enables them to create, scale and deploy VR training to maximise employee performance.
The new integration allows businesses to easily track all Quest users and content. An employee opens the Immerse VR application on the device, enters a PIN, and then launches the training programme. As training is completed, detailed data is generated, and can be saved to a central store and sent to a company’s learning management system. VR training sessions can also be broadcast via a browser to other users.
“Integration with Immerse allows Oculus Quest experiences—and all of the user data that is generated from a session—to be plugged directly into existing enterprise systems. It provides secure access for users, and standardised methods for extracting data from all Quest applications.”Justin Parry, Immerse
Parry explained: “Integration with Immerse allows Oculus Quest experiences—and all of the user data that is generated from a session—to be plugged directly into existing enterprise systems. It provides secure access for users, and standardised methods for extracting data from all Quest applications.”
“Untethered headsets are changing the VR landscape. This is an important moment for enterprise VR, and we’re delighted to be introducing this exciting integration to the market.”
VR soft skills training provider VirtualSpeech, whose virtual learning programmes for employees utilise a range of headsets, including Oculus Go and Quest, has developed a new tribrid learning model in response to coronavirus (Covid-19).
The new virtual solution aims to enable businesses to continue the professional development of their employees remotely while many continue to work from home.
It combines e-learning, VR training and one-to-one coaching in VR, all in one course. Launching the new method with a high impact presentation skills course, users learn key techniques through web-based training, and at specific points in the course, they are directed to put on a VR headset and practice in the VirtualSpeech app.
They can also book 30-minute sessions in VR with an expert instructor to provide them with feedback and personal coaching to perfect their presentations.
From practicing an elevator pitch to learning how to deliver a keynote speech, and even speaking at a press conference, learners can now have a personal coach training them live in VR, according to Sophie Thompson, co-founder at VirtualSpeech
Thompson said: “VR can replicate many common presentation-based scenarios, helping employees to practice in a more realistic way—with the addition of a trainer in the virtual room, learners can receive high-quality training from anywhere in the world, whether at home or in the office.”
“Live VR training allows learners to receive detailed human feedback, as well as quantitative AI feedback on their presentation. This combination is more effective than either on their own and can increase retention and performance levels up to 75%. We’re excited to see the role VR will play in the future of learning.”
The launch of the new soft skills virtual training solution from VirtualSkills follows the release of Safeguarding VR, the new training application from London-based BODYSWAPS and not-for-profit the Humanitarian Leadership Academy, that puts learners in the middle of a conversation about workplace sexual harassment.