BISim delivers VR collective training at scale to British Army 1

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BISim is taking collective training in virtual reality to new heights with a massive programme in the British Army capable of serving dozens of soldiers simultaneously

Quick read

➨ BISim is regularly delivering training sessions to 40+ military personnel currently participating in the programme through its own simulator and virtual reality headsets
➨ Building on the VRLT1 pilot from 2019, BISim is helping deliver VRLT2 as the technology partner with QinetiQ Training and Simulation as the prime contractor and training delivery partner
➨ The team is using VBS4, BISim’s virtual and constructive simulation, to deliver the ambitious training programme for British Army personnel

The story

Bohemia Interactive Simulations (BISim) is working with the British Army to deliver virtual reality training programmes capable of serving up to 90 trainees.

Founded in Australia but now also serving defence organisations worldwide from its bases in the US, UK, Czech Republic, Germany and Poland, BISim is regularly delivering training sessions to 40+ military personnel currently participating in the programme through its own simulator and virtual reality headsets.

BISim is working with the British Army to help provide collective training using virtual reality through VR In-Land Training (VRLT), a pathfinder project for the Collective Training Transformation Programme (CTTP) that aims to transform the traditional process through a dynamic exploitation of training data, immersive environments and hard-wired flexibility.

Building on the VRLT1 pilot from 2019, BISim is helping deliver VRLT2 as the technology partner with QinetiQ Training and Simulation as the prime contractor and training delivery partner.

The team is using VBS4, BISim’s virtual and constructive simulation, to deliver the ambitious training programme for British Army personnel.

Looking out from the Warrior 3D model in VBS4

Rusty Orwin, head of sales for the UK and Ireland and BISim’s VRLT project director, says VBS4 uses a whole-earth terrain database that “allows users to train in virtual reality anywhere on the planet”.

He continues: “So, for the British Army partnering with many nations around the globe, soldiers can get a look and feel for where they might go or, actually, where they are right now.”

During VRLT2 exercises, soldiers also use VBS4’s fully integrated support for virtual reality interaction for player movement, including weapon control, handling, player stance, and full-finger tracking to enhance gesturing and complex hand signals.

BISim’s technology is being used from the individual level to the sub-unit level and on terrain sizes that a battlegroup would operate in on live operations.

Orwin adds: “This enables soldiers to train alongside equipment not normally possible in live exercises, in a simulation environment made more immersive by virtual reality.”

He went on to praise VRLT2 and what he called “one of the world’s largest government-sponsored evaluations of the benefits of virtual reality and its potential for military collective training”.

Orwin says: “It is providing the Army with valuable insights for CTTP and showing where the Army can rapidly incorporate virtual reality into training exercises to provide increased capabilities, better experiences and troop readiness.”

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Images: BISim. Main caption: British Army soldiers conduct a mission in virtual reality as part of VRLT
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