MetaVRse attracts six new strategic global partnerships and network memberships, Cooperative Innovations brings popular tourism hotspots to virtual reality, and Rendever selects Pico Interactive’s G2 4K Enterprise as its hardware of choice
MetaVRse attracts six new strategic global partnerships and network memberships
MetaVRse, the cloud-based 3D game engine, will receive guidance, mentorship and support from half a dozen organisations and networks, after securing six new partnerships and memberships.
The 3D creation platform, among the first in the world to offer a no-code/low-code editor on the web, is already being used by organisations large and small for product showcases, interactive 3D training, marketing, virtual showrooms, and events.
Now, a suite of global partnerships and network memberships, including programmes driven by Qualcomm Technologies, Oculus, Autodesk, Nvidia, Creative Destruction Lab, and Founders Factory, will open up MetaVRse to new customers and opportunities.
Jonathan Moss, chief commercial officer at MetaVRse, says: “With the support of our generous partners, we have the tools and support we need to deliver on our mission to make this technology accessible to everyone.”
Cooperative Innovations brings popular tourist hotspots to virtual reality
Cooperative Innovations, a developer of multi-user online experiences, is launching a new platform to open the virtual doors of popular cultural institutions, museums and galleries.
Part-funded by the UK government’s innovation fund, Innovate UK, the Curatours app will offer an immersive experience where visitors can skip queues and get closer to artefacts, precious objects and put questions to the experts on live tours. This latest advancement to the visitor’s experience is to launch in early 2021.
Visitors will access the ‘Curatours’ app via a smartphone, tablet, PC, web browser or a virtual reality headset, with the ability to choose tailored tours, join friends, family, classmates and other visitors online, and experience cultural and heritage sites that before now they were unable to visit.
The off-site digital tour platform unlocks new opportunities for institutions to display their collections, galleries and exhibitions to a global and more diverse audience. With the ongoing impact to the travel and tourism industries, this comes at a time when institutions have seen a dramatic drop in visitor numbers and the digital experience they offer has become more important than ever.
Experts in multiplayer gameplay and narrative storytelling, Cooperative Innovations is a team of BAFTA award winning designers and programmers.
Based in West Yorkshire, Cooperative Innovations is building the ambitious digitally driven social and accessible experience with art, culture and heritage fans in mind.
Emma Cooper, project lead at Cooperative Innovations, says: “Going to a museum or gallery has always been a shared and sociable experience. As a result of Covid-19, we have seen the rapid adoption of technology to help us stay connected. Digital experiences have become crucial for cultural institutions to stay open, engage their audiences and attract new visitors.”
“To date, virtual tours can feel like a solitary one-way experience. Curatours is our solution to this, making the experience a social one that can be shared with anyone, anywhere in the world. At Cooperative Innovations, bringing people together virtually is our aim and after four years of R&D coupled with the Innovate UK grant, we are developing the technology to achieve this.”
Set to launch in early 2021, Curatours is in the development stage with early partners including the Anne Frank House and National Trust Scotland already involved. Cooperative Innovations is actively looking for additional partners for the platform launch.
Rendever selects Pico Interactive’s G2 4K Enterprise as its hardware of choice
Rendever, the provider of virtual reality for seniors, will use Pico Interactive’s G2 4K Enterprise headset to deliver its platform in senior living communities and healthcare and hospice organisations.
Pico’s virtual reality headsets are designed with enterprise in mind, allowing the G2 4K Enterprise to fit Rendever’s current needs and allow for further developments.
The Rendever platform is being used to reduce depression and loneliness by fostering personal connections among populations where life has become limited.
Virtual reality headsets in each Rendever system are networked, so participants can share synchronous immersive experiences together. Physical limitations are no longer a barrier, as seniors can check off bucket list items together, travel or revisit meaningful places and share stories, stay engaged with family members, and more.
Tom Neumann, co-founder and chief technology officer at Rendever, says: “We are thrilled to work with Pico to provide high quality hardware for our senior living partners. The G2 4K Enterprise headset will not only support our current resident engagement platform, but also allow us to expand our offerings.”
“The transition to Pico hardware has been seamless due to the unmatched flexibility of their enterprise offering, and will empower our engineering team to continuously improve our software and add to our suite of custom interactive applications.”
Pico’s G2 4K Enterprise headset features best-in-class 4K resolution, 101° field of view, a 16 MP single RGB camera and 128 GB storage. The all-PU facial interface and counterbalanced design allows for easy cleaning, bringing safety and comfort to seniors using Rendever’s platform.
Ennin Huang, vice president of design at Pico, says: “We are excited to help Rendever best serve its clients, giving seniors a way to explore the world with their family and friends. Rendever’s mission to overcome social isolation is top of mind as we support their transition to the G2 4K Enterprise.”
Rendever is already rolling out Pico’s headsets to senior living communities, such as Evergreen Home for Special Care and Go Ye Village.