Spatial arrives on iOS and Android 1

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A mobile-first redesign sees Spatial arrive on iOS and Android devices as a free augmented reality app—a crucial step forward for a collaboration tool that is built for remote working

Quick read

➨ Spatial is available for free as a native augmented reality app on iOS and Android devices
➨ The collaboration tool is already available on Oculus Quest 1 and 2, Microsoft HoloLens 1 and 2, Magic Leap 1, and Nreal Light, as well as web browsers
➨ Spatial says it’s enjoyed significant growth since Covid-19 and lockdowns forced widespread remote working

The story

The release of Spatial on iOS and Android is a “huge step for spatial computing” and its developer’s ambitions for it to become the go-to immersive collaboration tool as remote working becomes more widespread.

That’s the view of Anand Agarawala, co-founder and chief executive of Spatial, following the release of a free native augmented reality app for iOS and Android devices.

Agarawala believes it was crucial for Spatial to expand access beyond Oculus Quest 1 and 2, Microsoft HoloLens 1 and 2, Magic Leap 1, and Nreal Light. It’s also available through web browsers.

“Previously only people with a headset could experience the true magic of Spatial but we wanted anyone to be able to take advantage of it,” Agarawala explains.

“Now, you simply hold up your phone and for the first time ever can become an active part of any virtual meeting and see life-like avatars of coworkers or friends right in your living room.”

New mobile features for Spatial include automatic camera switching to allow mobile users to easily see who is talking on a smaller screen

‘The perfect gateway experience’

Spatial on mobile is no clumsy port, according to its developer. The platform was re-designed from the ground up to be mobile-first and leverage ARKit or ARCore to allow users to participate in a holographic augmented reality experience right from their smartphone.

Other key features were added to improve the smartphone experience, including automatic camera switching to allow mobile users to easily see who is talking on a smaller screen, as well as a full set of intuitive mobile-centric user interface allows an avatar to move and interact with models, documents or videos in 3D.

Jinha Lee, co-founder and chief product officer at Spatial, says: “Our mobile and web apps offer the perfect gateway experience for those that want to try out the benefits of connecting more deeply with remote friends, family or colleagues but without the upfront financial commitment of a headset.”

“The Quest 2 is projected to sell up to 6 million devices in its first year but we can bring Spatial for free to billions of users on mobile. The phone is where AR will thrive first and we’re capitalising on this trend today.”

“We expect that some users will go on to a fully immersive headset experience as hardware continues to become more affordable for the mass market.”

Spatial says it’s enjoyed significant growth since Covid-19 and lockdowns forced widespread remote working.

Usage among enterprises is up more than 130X and over half a million meeting joins since the start of the year.

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Images: Spatial

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