VisualLive joins Unity to strengthen its AEC offering 1

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‘This will fundamentally change how design reviews, construction planning, field inspections, and facilities management are conducted,’ says Julien Faure, general manager of verticals at Unity

Quick read

➨ Unity acquired Arizona-based VisualLive last week for an undisclosed sum
➨ VisualLive provides easy-to-use and off-the-shelf augmented reality software on Microsoft HoloLens, Android, and iOS for the architecture, engineering and construction market
➨ Unity’s acquisition of VisualLive follows its initial public offering late last year

The story

VisualLive, a provider of visualisation and augmented reality solutions for architecture, engineering and construction, is the latest acquisition for Unity as it bolsters its capabilities in immersive technology for enterprise.

The US gaming and simulation company acquired Arizona-based VisualLive last week for an undisclosed sum, after identifying its technology as complementary to Unity Reflect, the immersive collaboration and development platform for the architecture, engineering and construction market.

VisualLive provides easy-to-use and off-the-shelf augmented reality software on Microsoft HoloLens, Android, and iOS.

Its software enables users to easily push BIM (building information modelling) and CAD (computer-aided design) files to multiple devices as augmented reality overlays with a single click.

VisualLive’s software is enabling real-time 3D visualisation, collaboration, and field-to-office communication, across all stages of construction projects. The company also provides HoloLens 2 hard hat adapters to use Microsoft’s mixed reality headset on-site.

VisualLive joins Unity to strengthen its AEC offering 2
VisualLive provides HoloLens 2 hard hat adapters to use Microsoft’s mixed reality headset on-site

Adding VisualLive’s solutions to Unity Reflect, which connects all project stakeholders in real-time collaborative environments regardless of device, “better allows us to connect the field with the design office, bringing BIM data via augmented and mixed reality to drive better quality assurance and project tracking”, says Julien Faure, general manager of verticals at Unity.

“This will fundamentally change how design reviews, construction planning, field inspections, and facilities management are conducted.”

Saeed Eslami, chief executive officer and founder of VisualLive, says: “We’re incredibly proud of the rapid growth and market adoption of VisualLive products by the AEC industry since our founding in 2017.”

“VisualLive has excelled in creating a software solution that works on multiple devices to enable field workers to overlay CAD/BIM models onto the jobsite in AR within a few minutes to review the design, validate against the existing conditions, verify install completion, create reports, and collaborate with the rest of the team in real time. Together with Unity, we can expand the platform’s capabilities and scale globally.”

An active acquisition strategy

Unity’s acquisition of VisualLive follows its initial public offering late last year. The company debuted on the New York Stock Exchange and was briefly valued at above $20 billion.

It has implemented an active acquisition strategy to bolster its capabilities in immersive technology for enterprise, most recently picking up RestAR, a Tel Aviv-based computer vision and deep learning company that enables fashion brands, online retailers, and marketers to scan and render physical consumer products in high-quality 3D.

Unity also acquired Canada-based Finger Food Advanced Technology Group last year. The studio used augmented and virtual reality, as well as artificial intelligence and robotics, to build custom solutions for enterprise clients such as Lowe’s, Enbridge and Softbank Robotics.

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Images: VisualLive

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