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Theia Interactive senior product manager Max Sims offers exclusive insight into the new biometric software tool

Quick read

➨ Claria is a biometric software tool for measuring, analysing and learning from users in VR
➨ Theia Interactive will open access to Claria by Q1 2022 
➨ To read the full article, pick up the latest issue of VRWorldTech Magazine

The story

Theia Interactive will open access to new biometric software tool Claria by Q1 2022 to companies with proven Unreal Engine experience, senior product manager Max Sims reveals in the latest issue of VRWorldTech Magazine.

Claria, the visualisation specialist’s biometric software tool for measuring, analysing and learning from users in virtual reality (VR), was launched earlier this year but remains in early access for a handful of select partners.

The tool takes advantage of six sensors built into the HP Reverb G2 Omnicept headset to feed back on user responses to experiences in VR.

Theia, which has done well over 150 interactive VR projects for clients such as Epic Games, Adobe’s Substance, Sutter Health and Wynn, envisions Claria being utilised by designers and marketers to take the guesswork out of product development.

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A screengrab from Claria, featuring the design of a plane under development

Writing exclusively in the latest issue of VRWorldTech Magazine released on 31 August, Sims reveals plans to open up access to Claria in the not too distant future, and outlines how and why this biometric software tool could be a game changer for a range of use cases, not just the one mentioned above.

To read the full article, pick up the latest issue of VRWorldTech Magazine for £35, or buy a subscription and support the only publication dedicated to immersive technology for enterprise.

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Images: Theia Interactive

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