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Greg Jones, director of global business development and product management for XR at NVIDIA, writes exclusively for VRWorldTech Magazine on the new streaming solution

Quick read

➨ NVIDIA CloudXR enables enterprise users to stream VR, AR and MR content from any XR app on a remote server
➨ It can also deliver expanded distribution, unlimited scalability and access to significant computing resources for more than just graphics
➨ To read the full article, pick up the latest issue of VRWorldTech Magazine

The story

NVIDIA CloudXR, the extended reality (XR) content streaming solution, not only delivers high-fidelity visual experiences to mobile devices, but could change the face of immersive technology, writes Greg Jones in the latest issue of VRWorldTech Magazine.

The streaming solution from NVIDIA, announced last year, enables enterprise users to stream virtual, augmented and mixed reality content from any XR app on a remote server, dramatically expanding the means by which they can deliver and consume high-quality immersive experiences.

Writing exclusively in the latest issue of VRWorldTech Magazine released on 31 August, Jones, director of global business development and product management for XR at NVIDIA, breaks down how the streaming solution delivers high-quality immersive content to mobile devices, and the results it achieves.

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NVIDIA CloudXR enables enterprise users to stream high-quality VR, AR and MR content from any XR app on a remote server

But solutions such as NVIDIA CloudXR also remove many of XR’s current barriers to adoption, Jones goes on to explain in his article. They expand distribution, theoretically to almost any space, and offer unlimited scalability.

NVIDIA CloudXR could also enable users to access significant computing resources for more than just graphics, such as utilising artificial intelligence for design, simulation, and navigation of a virtual world.

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Mobile headsets such as Oculus Quest 2 can stream VR content they wouldn’t otherwise be able to run

To read the full article, pick up the latest issue of VRWorldTech Magazine for £35, or buy a subscription and support the only publication dedicated to immersive technology for enterprise.

Let VRWorldTech know what you think via Twitter, LinkedIn, Facebook or editor@vrworldtech.com.

Images: NVIDIA

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