HitMotion: Reloaded, positioned as fitness for enterprise, is a game that its makers are particularly passionate about
➨ Speaking to VRWorldTech Magazine for the latest issue, Antony ‘Skarredghost’ Vitillo, lead developer of HitMotion: Reloaded, and Massimiliano Ariani, its designer, are optimistic about the potential of fitness as a use case in the enterprise market
➨ The game is now available worldwide on Vive Business AppStore as a free demo and is compatible with Vive Focus 3
➨ To read the full article, pick up the latest issue of VRWorldTech Magazine
Fitness has the potential to be a compelling use case for enterprise virtual reality (VR) and one group of technology and creative professionals is working on a game to take advantage.
New Technology Walkers, a network of professionals that work on projects mixing creativity and technology, based in Turin, Italy, is in the process of building mixed reality (MR) fitness game HitMotion: Reloaded.
Developed for VR but capable of MR by virtue of utilising the front cameras of its launch headset to let the user see their surroundings so that they can play safely, HitMotion: Reloaded is a game that its makers are particularly passionate about.
Originally one of the launch titles of HTC Vive Focus Plus, developed with the support of HTC China, the game is now available worldwide on Vive Business AppStore as a free demo and is compatible with Vive Focus 3. Its makers are targeting this headset with the enterprise market in mind, positioning the game as a means to help workers stay active.
Not content with that, HitMotion: Reloaded is also available on Oculus Quest 2, via SideQuest (watch the launch trailer below) and App Lab, and New Technology Walkers has even developed an experimental edition for this headset that utilises its passthrough capability to deliver feedback to users overlaid on the fuzzy grey video when they step outside of their play area boundary.
Speaking to VRWorldTech Magazine for the latest issue, which focuses on VR gaming, fitness and film, Antony ‘Skarredghost’ Vitillo, the game’s lead developer, and Massimiliano Ariani, its designer, are optimistic about the the potential of this use case in the enterprise market.
Vitillo says: “Fitness has proven to be the best use case of VR for consumers after entertainment, but there is a potential value in the enterprise market, too. Our game could be used by gyms, for instance, or also by employees of companies who stay seated all day and need something that makes them move to stay more fit and healthy.”
Ariani adds: “VR fitness is a growing market, with always new opportunities. A possibility is to offer a branded version of HitMotion: Reloaded for a company so that its customers or its employees can play our game to stay fit. This could be an interesting trend for our future.”
Images: New Technology Walkers