Most read of 2021 - training - Main 1

Mark manages all of the content for VRWorldTech. To discuss an idea or pitch a story, drop him a line at editor@vrworldtech.com

Forget Facebook becoming Meta, these are the stories that piqued the interest of professional VR and AR in 2021

Last year showed us that training is the leading professional use case for VR technology and that new hardware is arriving to meet this need and many others.

Here are VRWorldTech Magazine’s most read stories of 2021, so you can catch a glimpse of how professional VR and AR are serving workers, students and many others, at home, in school, the office, and, of course, in the metaverse.

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HTC Vive, XRSPACE, ThirdEye Gen, XRA and NuEyes: Issue 7 is here

Issue 7 of VRWorldTech Magazine focuses on hardware and features HTC Vive, XRSPACE, ThirdEye Gen, the XR Association and NuEyes, as well as The Reality Wire and the Meet profile

9

NuEyes turns focus to enterprise market with Pro 3 AR smart glasses

NuEyes is meeting a range of enterprise needs with the new Pro 3 line of AR smart glasses

8

Sony Immersive Music Studios launches with Madison Beer VR performance

Madison Beer performed several songs from her album Life Support in VR, following the launch of Sony Immersive Music Studios

7

HaptX comes to market with its first commercially available haptic gloves

Joe Michaels, chief revenue officer of HaptX, says HaptX Gloves DK2 incorporates several features and improvements over previous models

6

Campfire charts new path with turnkey AR/VR solution for collaboration

Focusing on specific needs for design and engineering, Campfire reimagines the entire stack to deliver an experience that takes a giant step toward the vision

5

Stanford University delivers full course entirely in VR

This application of VR for education is a glowing endorsement from Stanford University

4

Business metaverse previewed with Mesh for Teams and Accenture VR participation

Rather than building the metaverse and hoping users will come, Microsoft is developing the means to access the metaverse and bringing it to us

3

Bank of America to give 50k employees access to VR training

Bank of America’s roll-out of VR training is the latest huge implementation of immersive technology at a major Fortune 500 company

2

HTC Vive gets down to business with Vive Focus 3 and Pro 2

In revealing these new VR headsets, HTC Vive actually shows its commitment to both markets, seeing businesses and consumers as equally important and finding little value in a one-size-fits-all approach

1

Accenture acquires 60,000 Oculus Quest 2 headsets for training

This is the largest number of VR headsets any company has ever deployed, according to one Accenture executive

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